When studying interactive design we were given the task to create an interctive tool for a museum. We contacted the computer museum Datamuseet IT Ceum in Linköping, who asked us to create a tool which would educate youths about Internet in a fun and interesting way. We interviewed a couple of teenagers and found out that a quiz or movie was their favorite way of learning. We created personas and a paper prototype which the same group tested. The next step was to develop a digital prototype from these conclusions which resulted in an app on a big interactive table where four people could compete against each other. The result showed on a large screen that all visitors at the exhibitions could see, to enagage them in participating as well.
This project was a collaboration between me, Anton Larsson, Sara Petersson, Caroline Appelgren, Josefin Idlund and Trung La.